Personality tests show who people are. QurumQ shows how they work together.
The Problem
Traditional assessments miss the team
MBTI, DISC, and Gallup tell you about individuals. But teams fail not because of who people are — they fail because of how they interact. Misaligned planning, poor negotiation, invisible conflicts, and unclear leadership aren't personality problems. They're behavioral patterns that only emerge when people work together under pressure.
The Solution
A mirror for your team
QurumQ creates authentic pressure through a business simulation game. Teams make financial and career decisions across 10 rounds — and the real insights come not from the game scores, but from the observable behaviors: who leads, who follows, who plans, who improvises, how conflicts surface and resolve. It's a mirror, not a verdict.
How It Works
Three weeks. One clear picture.
01
Setup & Briefing
Teams form around the table with physical cards and dice. The facilitator introduces the simulation — each team is a "player" navigating 10 years of life decisions.
02
Report & Debrief
Week 2. The facilitator delivers a behavioral report based on real-time observation: leadership patterns, decision-making styles, conflict dynamics, collaboration effectiveness. Not judgments, but mirrors. “Here is what we observed. What do you recognize?”
03
Action Plan
Weeks 2–3. Together with the manager and HR, we translate observations into specific next steps. What to reinforce, what to change, and how to measure progress. The development starts here — grounded in what actually happened, not assumptions.
Behavioral Insights
What the game reveals
Observable patterns that no questionnaire can capture
Leadership Emergence
Who naturally takes charge? Does leadership rotate or concentrate? How does the team respond to competing visions?
Strategic Planning
Does the team plan ahead or react round by round? How do they balance short-term gains with long-term strategy?
Communication Patterns
Who speaks? Who listens? Are decisions made through consensus, authority, or default silence?
Risk Tolerance
How does the team handle uncertainty? Do they hedge conservatively or bet boldly? What happens after a loss?
Conflict Navigation
When disagreements arise — and they will — how does the team resolve them? Avoidance, escalation, or productive debate?
Pressure Response
As time shrinks round by round, which patterns break down and which strengthen? Stress reveals the real team.
Who It's For
For those who build teams — and those who are the team
Teams
See your own collaboration patterns — how you plan, decide, debate, and adapt. No external judgment, just a mirror that helps you grow together.
Self-awareness & Growth
Team Leaders & Managers
Understand how your team actually works — not how you assume it does. Discover hidden dynamics, untapped strengths, and friction points before they become problems.
Leadership Insight
HR & Team Building
Transform team offsites from fun-but-forgettable into insightful development experiences with real behavioral data alongside genuine engagement.
Team Offsites & Events
L&D Professionals
Integrate behavioral diagnostics into your leadership development pipeline. Map observed behaviors to competency frameworks like Korn Ferry and SHL.
Leadership Development
Executive Coaches
Give senior teams a safe space to see their own dynamics. The game creates enough distance for honest reflection without the baggage of daily operations.
Executive Assessment
Participants see their own value — not just "fun" or "HR wants this".
Every player walks away understanding themselves and their team better. That's why engagement is real, not forced.
Use Cases
How companies use QurumQ
Every session starts with a business goal — not just fun
Goal
Shorten the "storming" phase
What's visible
How trust forms, who takes initiative, how roles emerge naturally
Result
Team builds in 2 hours what usually takes months — shared experience + agreed working principles
Follow-up
Repeat session in 3–6 months to measure progress
Goal
Unite two cultures, reduce "us vs them"
What's visible
How people from different backgrounds collaborate, who builds bridges, where friction appears
Result
Shared experience that creates common ground + specific observations for leadership
Goal
See who leads naturally under pressure
What's visible
Who thinks strategically, who takes ownership, how they perform under uncertainty
Result
Behavioral data for individual development plans — observable actions, not self-reported opinions
Goal
See the real team dynamics quickly
What's visible
Informal roles, hidden tensions, communication patterns, who has real influence
Result
Manager sees in 2 hours what usually takes 6 months to discover
Goal
Identify root causes of dysfunction
What's visible
Communication patterns, avoidance, dominance, how conflict is handled (or avoided)
Result
Specific behavioral observations → starting point for targeted team development
Goal
Assess team readiness
What's visible
How they handle multitasking, surprises, limited resources, ambiguity
Result
Understanding of risks + recommendations for strengthening the team before the challenge hits
Goal
Observe real collaboration behavior
What's visible
Collaboration style, influence, adaptability, how someone actually operates vs. their interview persona
Result
Behavioral data for hiring or promotion decisions — based on observation, not impressions
Goal
Align people who rarely work together
What's visible
How they negotiate priorities, handle different perspectives, find common ground
Result
Team discovers its collaboration patterns and agrees on working norms
Goal
Reset team dynamics after organizational change
What's visible
New informal hierarchy, adaptation to changed roles, unresolved tensions from the transition
Result
Team processes the change together and establishes new working patterns
Real cards in your hands. Real dice on the table. Real conversations across it. The technology stays invisible — handling calculations so humans can focus on each other.
NFC-Enabled Cards
Physical cards with embedded NFC chips. Tap to play — the digital engine reads them instantly. No screen time for players.
Electronic Dice
GoDice electronic dice give the tactile feel of real rolling while transmitting results digitally. Chance meets precision.
Digital Engine
Automates all calculations, card effects, and tracking. Teams focus on decisions and interactions — not bookkeeping.
Programs
Choose the depth that fits your situation
Every program starts with a behavioral simulation. What differs is how deep you go with the results.
Quick Scan
See your team clearly
A focused diagnostic: simulation session, behavioral report, and expert consultation. See your team clearly in 1–2 weeks. Perfect for testing the approach or getting quick answers before a big decision.
What's included
Pre-session briefing with HR/manager (30 min)
QurumQ simulation session (2h)
Extended behavioral debrief (60 min)
Written report with observations and recommendations
Follow-up call with HR/manager (30 min, one week later)
Result
Concrete observations about team dynamics + actionable recommendations. Your entry point to evidence-based team development.
A structured development program over 2–3 months. QurumQ sessions bookend the journey — so you see where you started and how far you've come. In between: workshops, facilitated discussions, and practical exercises tailored to your team's specific patterns.
What's included
Deep briefing + goal setting with stakeholders
QurumQ baseline session with behavioral report
Results workshop (2–3h): pattern analysis, team agreements
2–3 follow-up sessions (bi-weekly, 60 min)
QurumQ repeat session after 3 months (progress measurement)
Final report: behavioral changes documented, before/after
Optional: DISC profiling via certified partners
Result
Measurable team development. Documented behavioral changes. A team that chose what to change — and actually changed it.
A comprehensive transformation program for 6+ months. For high-stakes situations: post-merger integration, leadership team alignment, HiPo acceleration, organizational turnarounds. Combines team-level and individual-level work.
Everything in Develop, plus
QurumQ advanced sessions with trained observer
Individual behavioral profiles for key team members
Individual coaching sessions for leaders (3–5 each)
Integration with existing HR tools (DISC, 360, engagement surveys)
Interim QurumQ checkpoint session
Strategic recommendations for leadership
Result
Full transformation documented. Individual + team profiles. Proven behavioral change. A foundation for long-term team effectiveness.
Every program is tailored to your situation. Pricing depends on team size, goals, and scope. Let’s talk.
Evidence-Based
Grounded in research. Proven in practice.
QurumQ draws on decades of research into team dynamics, behavioral observation, and organizational psychology. The simulation creates conditions that mirror real workplace pressure, producing authentic behavioral data that maps to established competency frameworks.
Built on proven team effectiveness models and 25 years of hands-on experience building high-performing teams across corporations and SMEs — from the pacing of rounds to the structure of debriefs.
MIT Honest Signals
Behavioral patterns that predict team performance
Psychological Safety
Amy Edmondson's framework for fearless organizations
Google Project Aristotle
What makes teams effective — beyond individual talent
Korn Ferry & SHL
Competency models for behavioral observation mapping
Lencioni — 5 Dysfunctions
Trust, conflict, commitment visible in team decisions
Session Structure
A typical QurumQ session
0:00 – 0:15
Introduction & Team Formation
Participants form teams and receive their starting cards. The facilitator explains the rules and the session begins.
0:15 – 1:45
Gameplay: 10 Rounds
Teams navigate financial and career decisions. Early rounds allow longer discussion; later rounds compress time, creating natural pressure escalation.
1:45 – 2:15
Team Self-Debrief
Teams reflect on their own experience without managers present. What worked? What patterns do they recognize from their real work?
2:15 – 2:30
Expert Feedback & Report
Behavioral observations presented as mirrors and hypotheses — not judgments. Managers receive separate consultation with expert insights.
FAQ
Common questions
QurumQ is a team development program built around a hybrid physical-digital behavioral simulation. Teams make decisions together using real cards, dice, and a digital engine, revealing how they actually collaborate under pressure. The simulation is the diagnostic core; the program includes debrief, behavioral report, and action plan.
Personality tests show who people are individually through self-reported questionnaires. QurumQ shows how people actually behave together as a team through observable actions during gameplay. It provides a behavioral mirror, not a personality label.
QurumQ sessions accommodate 10 to 150 participants organized into teams. Each team acts as a single player in the simulation, making collective decisions across 10 rounds.
The simulation session takes approximately 2 hours. The full Quick Scan program takes 1–2 weeks from briefing to final report. Deeper programs (Deep Dive, Full Program) run 2–6+ months.
QurumQ reveals leadership emergence, risk tolerance, strategic thinking, communication styles, conflict handling, decision-making dynamics, role distribution, and collaboration effectiveness.
QurumQ draws on MIT's Honest Signals research, Amy Edmondson's psychological safety framework, Google's Project Aristotle findings, Lencioni's Five Dysfunctions model, and competency models from Korn Ferry and SHL.
We recommend a three-phase model: teams play without their direct managers to ensure psychological safety, then debrief among themselves, and finally managers receive separate consultation with expert behavioral observations.
Ready to see what you’ve been missing?
Book a 30-minute conversation. No pitch, no pressure — just an experienced practitioner discussing your situation.
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Privacy Policy
Last updated: February 2026
1. Data Controller
QurumQ, operated by Mikhail Lvovskiy, Wrocław, Poland. For data-related inquiries, contact us at [email protected].
2. What Data We Collect
We collect only the minimum data necessary: contact information you voluntarily provide when booking a demo; website usage data through analytics cookies (with your consent); and technical data such as IP address and browser type for security purposes.
3. During QurumQ Sessions
During gameplay sessions, behavioral observation data is collected under a separate agreement with the corporate client. Individual participant data is anonymized in reports unless explicit consent is given. No data is shared with third parties without consent.
4. Legal Basis (GDPR Art. 6)
We process personal data based on: your consent (analytics cookies, marketing); legitimate interest (website security, service improvement); and contractual necessity (fulfilling service agreements).
5. Your Rights
Under GDPR, you have the right to: access, rectify, erase, restrict processing, data portability, object to processing, and withdraw consent at any time. Contact us at [email protected].
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7. Data Retention & Security
We retain data only as long as necessary. We implement appropriate technical and organizational measures to protect your personal data.
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Last updated: February 2026
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